P1 Describing motion
describe and predict straight-line motion with graphs and the constant-acceleration equations.
Before you begin: M1 · Numbers, units and estimation, M2 · Algebra and graphs for physics.
Watch first
Part 1
Play: P1 · Describing Motion (Part 1)Chapters
- 0:00 Describing motion
- 1:08 Relative to what?
- 2:33 Galileo's ship
- 3:59 Position, displacement and distance
- 5:40 Speed and velocity
- 7:01 The first speeding ticket
- 8:27 Reading a position–time graph
- 9:52 Speed at an instant
- 11:27 Usain Bolt's world record
- 12:56 Acceleration
- 14:40 Slowing down is accelerating too
- 16:50 Turning is acceleration
- 17:45 Velocity–time graphs
- 19:19 Common mistakes
- 20:35 Recap and what's next
Part 2
Play: P1 · Describing Motion (Part 2)Chapters
- 0:00 From graphs to equations
- 1:09 The first equation
- 2:11 The second equation
- 3:11 The third equation
- 4:14 The fourth equation
- 5:48 Using the equations
- 7:40 Galileo's ramps
- 9:06 Do heavy things fall faster?
- 9:42 The Delft tower
- 10:39 The leaning tower legend
- 11:52 Free fall and g
- 13:16 Up and down
- 14:51 Air resistance
- 16:10 Step by step
- 17:33 The hammer and the feather
- 18:36 Common mistakes
- 19:29 Recap and what's next
Notes
In this chapter
- Choose a reference frame, and tell position, displacement and distance apart.
- Tell average speed, average velocity and instantaneous velocity apart, and read velocity as the slope of a position–time graph.
- Recognise all three kinds of acceleration (speeding up, slowing down, turning), and read acceleration as the slope of a velocity–time graph and displacement as its area.
- Derive the four constant-acceleration equations from the velocity–time graph, and choose the right one for a problem.
- Use free fall, \(g \approx 9.8\ \text{m/s}^2\), for dropped and thrown objects, and say when air resistance can be ignored.
- Follow changing acceleration in small time steps.
Where, and relative to what?
FIRST, MAKE A PREDICTION
TRY IT / FOLLOW THE REASONING
Sketch a passenger, train and platform. Write one velocity statement for the train frame and another for the platform frame, always naming the observer.
MAKE THE CONNECTION
Key idea
Motion is always measured in a reference frame: an origin, a positive direction, and a clock.
A passenger on a train is at rest relative to the train and moving at 30 m/s relative to the platform; both are right. No frame is truly at rest: the ground at the equator spins at about 0.46 km/s, and the Earth orbits the Sun at about 30 km/s.
Checkpoint: Where, and relative to what? (1 of 2)
Question 1 of 2 Commit to an answer first, then look.
Checkpoint: Where, and relative to what? (2 of 2)
Question 2 of 2 Commit to an answer first, then look.
Position, displacement and distance
Start at 0 m. Forwards is positive.
Position, displacement and distance
Start at 0 m. Forwards is positive.
One walk. Two different measurements.
Displacement is the change in position, with a direction: +5 − 3 = +2 m. Distance is the length of the whole path: 5 + 3 = 8 m.
Try a different return leg. Can you make the displacement zero while the distance keeps growing?
On a line, a sign tells us the direction. Quantities with direction are vectors, which we will explore in M3c.
Checkpoint: Position, displacement and distance (1 of 2)
Question 1 of 2 Commit to an answer first, then look.
Checkpoint: Position, displacement and distance (2 of 2)
Question 2 of 2 Commit to an answer first, then look.
Speed and velocity
FIRST, MAKE A PREDICTION
TRY IT / FOLLOW THE REASONING
Draw a complete lap and mark its start and finish. Divide total distance and total displacement by the same lap time and explain why the answers differ.
MAKE THE CONNECTION
Key idea
Speed is how fast; velocity is how fast and which way. On a position–time graph, velocity is the slope.
Speed and velocity
Speed and velocity
Worked number: a lap and a speed camera
One 400 m lap in 50 s: average speed 8 m/s, average velocity 0.
An average-speed camera measures exactly an average: 2 km in 80 s is 25 m/s (90 km/h), whatever happened in between.
Speed and velocity
On a position–time graph, velocity is the slope: rising means moving forwards, flat means stopped, falling means coming back. Instantaneous velocity is what the average velocity approaches as the time interval shrinks: the slope of the tangent at a point, which is what a speedometer shows. (This answers Zeno's arrow: at an instant the arrow moves no distance, but it still has a velocity.)
Speed and velocity
A position-time graph with sliders for the starting position and the velocity. The straight line is x = x0 + vt, and its slope is the velocity, shown as a number that updates as you move the sliders.
Speed and velocity
Real data: Usain Bolt, Berlin 2009
From the official 10 m splits, his average speed for the race was \(100/9.58 \approx 10.4\ \text{m/s}\), but his speed in each 10 m rose from about 5.7 m/s to a peak of about 12.3 m/s (44 km/h) between 60 and 70 m, then eased very slightly.
Speed and velocity
Checkpoint: Speed and velocity (1 of 3)
Question 1 of 3 Commit to an answer first, then look.
Checkpoint: Speed and velocity (2 of 3)
Question 2 of 3 Commit to an answer first, then look.
Checkpoint: Speed and velocity (3 of 3)
Question 3 of 3 Commit to an answer first, then look.
Acceleration
FIRST, MAKE A PREDICTION
TRY IT / FOLLOW THE REASONING
Sketch equal-length velocity arrows at the top and side of a circular track. Compare their directions, then contrast turning with straight-line speeding up and slowing down.
MAKE THE CONNECTION
Key idea
Acceleration is any change of velocity: speeding up, slowing down, or turning.
Acceleration
- 0 to 100 km/h (27.8 m/s) in 10 s: about \(2.8\ \text{m/s}^2\).
- Slowing down is acceleration too. 20 m/s to rest in 4 s: \(a = -5\ \text{m/s}^2\). If \(v\) and \(a\) point the same way, the object speeds up; opposite ways, it slows down.
- Turning is acceleration too. A car going round a roundabout at steady speed has a changing velocity, because its direction changes.
- John Paul Stapp (1954) stopped from 632 mph (283 m/s) in about 1.4 s: an average of about \(200\ \text{m/s}^2\), around 20 g (peak 46.2 g).
On a velocity–time graph, the slope is the acceleration and the area is the displacement. Going down from position to velocity to acceleration, take slopes; going up, take areas (and add the initial conditions: where it started and how fast).
Acceleration
Myths and mistakes
- Every object has one true speed. No: speed depends on the reference frame.
- Speed and velocity are the same. Speed is how fast; velocity is how fast and which way.
- Deceleration isn't acceleration. Any change of velocity is acceleration.
- A negative acceleration always means slowing down. Only if the velocity is positive.
- Average speed is the average of the speeds. No: total distance ÷ total time. 10 km at 10 km/h then 10 km at 30 km/h gives 15 km/h, not 20.
Checkpoint: Acceleration (1 of 2)
Question 1 of 2 Commit to an answer first, then look.
Checkpoint: Acceleration (2 of 2)
Question 2 of 2 Commit to an answer first, then look.
The equations of uniform acceleration
FIRST, MAKE A PREDICTION
TRY IT / FOLLOW THE REASONING
Sketch a velocity rising from 4 to 14 m/s over 5 s. Split its area into a rectangle and a triangle, then compare with the trapezium formula.
MAKE THE CONNECTION
Key idea
For uniform (constant) acceleration, all four "suvat" equations come from one straight-line velocity–time graph.
Here \(s\) is displacement, \(u\) initial velocity, \(v\) final velocity, \(a\) acceleration and \(t\) time.
For example, start at \(u = 4\) m/s with \(a = 2\ \text{m/s}^2\) and wait \(t = 5\) s. The slope gives \(v = 4 + 2\times5 = 14\) m/s, and the area gives \(s = 45\) m, whether you add the rectangle (20 m) to the triangle (25 m) or take the trapezium \(\tfrac12(4 + 14)\times5\).
The equations of uniform acceleration
The equations of uniform acceleration
A velocity-time graph with sliders for the starting velocity and the acceleration. The straight line is v = u + at. Its slope is the acceleration, and the area under it from 0 to a chosen time is the displacement, s = ut + (1/2)at². Both are shown as numbers that update as you move the sliders.
The equations of uniform acceleration
| Equation | How it comes from the graph | Leaves out |
|---|---|---|
| \(v = u + at\) | slope: \(a = (v - u)/t\) | \(s\) |
| \(s = \tfrac12 (u + v)\,t\) | area of the trapezium = average velocity × time | \(a\) |
| \(s = ut + \tfrac12 a t^2\) | area = rectangle \(ut\) + triangle \(\tfrac12 t (at)\) | \(v\) |
| \(v^2 = u^2 + 2as\) | eliminate \(t\) between the first two | \(t\) |
Recipe: choose a positive direction; list which of \(s, u, v, a, t\) you know; pick the equation that leaves out the one you neither know nor need; rearrange; check units and size.
Braking to rest (\(v = 0\), deceleration of size \(a\)) gives \(s = u^2/2a\): double the speed, four times the braking distance.
The equations of uniform acceleration
The equations of uniform acceleration
Worked number: a braking train
A train braking from 30 m/s at 0.5 m/s² needs 900 m and 60 s.
Checkpoint: The equations of uniform acceleration (1 of 3)
Question 1 of 3 Commit to an answer first, then look.
Checkpoint: The equations of uniform acceleration (2 of 3)
Question 2 of 3 Commit to an answer first, then look.
Checkpoint: The equations of uniform acceleration (3 of 3)
Question 3 of 3 Commit to an answer first, then look.
Falling
FIRST, MAKE A PREDICTION
TRY IT / FOLLOW THE REASONING
Write the weight and second-law equation for each ball and cancel its mass. Separate this vacuum prediction from a feather-and-ball test in air.
MAKE THE CONNECTION
Key idea
Under gravity alone, every object near the Earth's surface accelerates downwards at the same rate, \(g \approx 9.8\ \text{m/s}^2\), whatever its weight.
Falling
- Galileo's ramps (published 1638): a ball rolling down a gentle slope covers distances in the ratio 1 : 4 : 9 : 16 after 1, 2, 3, 4 equal times: the steps go 1, 3, 5, 7, just as \(s = \tfrac12 a t^2\) predicts.
- Heavy and light: Aristotle taught that heavier bodies fall faster. Stevin and de Groot (Delft, 1586) dropped two lead balls, one ten times heavier, and heard a single bang. Galileo argued it from logic (tie a light body to a heavy one). The Leaning Tower of Pisa drop is probably a legend. On the Moon (Apollo 15, 1971), a hammer and a feather landed together.
Falling
Worked number: free fall
Dropped from rest: \(v = gt\), \(s = \tfrac12 g t^2\) (4.9 m after 1 s, 19.6 m after 2 s, 44.1 m after 3 s).
Thrown up at 15 m/s: it reaches the top after \(15/9.8 \approx 1.5\) s, about 11.5 m up, and its acceleration is \(g\) downwards all the way, including at the top.
Falling
Falling
Air resistance (drag) grows with speed until it balances the weight: terminal velocity, about 55 m/s (200 km/h) for a skydiver lying flat, reached after roughly 12 s. Ignore air for dense, compact objects over short falls; don't for light, spread-out objects or long, fast falls.
Checkpoint: Falling (1 of 3)
Question 1 of 3 Commit to an answer first, then look.
Checkpoint: Falling (2 of 3)
Question 2 of 3 Commit to an answer first, then look.
Checkpoint: Falling (3 of 3)
Question 3 of 3 Commit to an answer first, then look.
Step by step
FIRST, MAKE A PREDICTION
TRY IT / FOLLOW THE REASONING
Break the fall into short intervals. In each, estimate the acceleration from the current state and update using the chapter's stated order; then ask how a smaller step changes the result.
MAKE THE CONNECTION
Key idea
When acceleration changes, the suvat equations don't apply. Chop time into small steps \(\Delta t\), and in each step update the velocity and then the position.
Step by step
Step by step
Worked number: stepping with drag
With a simple drag model \(a = 9.8\,(1 - (v/55)^2)\) and 1 s steps, the speed goes 0, 9.8, 19.3, 27.9, 35.2, … and creeps up to 55 m/s. Smaller steps are more accurate. This is how computers simulate motion.
Step by step
Checkpoint: Step by step (1 of 2)
Question 1 of 2 Commit to an answer first, then look.
Checkpoint: Step by step (2 of 2)
Question 2 of 2 Commit to an answer first, then look.
Key terms
Key terms
- Kinematics
- The description of motion, without asking what causes it.
- Reference frame
- The point of view you measure from: an origin, a positive direction and a clock.
- Position / displacement / distance
- Where something is / its change in position, with a direction / the length of the path.
- Average speed / velocity
- Distance ÷ time / displacement ÷ time.
Key terms
- Instantaneous velocity
- The velocity at one instant: the slope of the position–time graph there.
- Acceleration
- The rate of change of velocity (m/s²).
- Uniform acceleration
- Constant acceleration.
- Initial conditions
- Where an object starts and how fast.
Key terms
- Free fall
- Motion under gravity alone.
- Air resistance (drag)
- A push against the motion through air.
- Terminal velocity
- The steady top speed when drag balances weight.
- Time step
- A small slice of time, \(\Delta t\), in a step-by-step calculation.
History and sources
Galileo's ship (1632)
Galileo's ship (1632). In the Dialogue Concerning the Two Chief World Systems (Second Day), a cabin below decks with butterflies, fish and dripping water behaves the same whether the ship is at rest or moving steadily. Source: Galileo's ship.
Walter Arnold, the first speeding conviction (Kent, 1896)
Walter Arnold, the first speeding conviction (Kent, 1896). On 28 January 1896 he drove a Benz through Paddock Wood at about 8 mph in a 2 mph limit, was chased by a policeman on a bicycle, and was fined for speeding. Source: Guinness World Records.
Zeno's arrow (about 450 BC)
Zeno's arrow (about 450 BC). At each instant the arrow occupies a space equal to itself, so is it ever moving? Recorded by Aristotle (Physics VI.9). Source: S. Marc Cohen, Zeno's paradox of the arrow.
Usain Bolt's 9.58 s (Berlin, 16 August 2009)
Usain Bolt's 9.58 s (Berlin, 16 August 2009). IAAF 10 m splits (from the gun; reaction time 0.146 s): 1.89, 2.88, 3.78, 4.64, 5.47, 6.29, 7.10, 7.92, 8.75, 9.58 s. Source: O. Helene and M. T. Yamashita, "The force, power and energy of the 100 meter sprint", arXiv:0911.1952 (Table I).
John Paul Stapp (New Mexico, 10 December 1954)
John Paul Stapp (New Mexico, 10 December 1954). 632 mph on the Sonic Wind No. 1 rocket sled, stopped in about 1.4 s, peak 46.2 g. Source: New Mexico Museum of Space History: John P. Stapp.
Galileo's inclined planes (1638)
Galileo's inclined planes (1638). Two New Sciences, Third Day: a parchment-lined groove, a bronze ball, time measured by weighing water; "repeated a full hundred times", the distances were as the squares of the times. Source: Two New Sciences.
Simon Stevin and Jan Cornets de Groot (Delft, 1586)
Simon Stevin and Jan Cornets de Groot (Delft, 1586). Two lead balls, one ten times heavier, dropped about 30 feet from the Nieuwe Kerk, landed together. Source: Delft tower experiment.
The Leaning Tower of Pisa
The Leaning Tower of Pisa. The story comes from Vincenzo Viviani's account, written in 1654; Galileo never described it, and most historians treat it as a legend. Galileo's published argument (Two New Sciences, First Day) ties a light body to a heavy one. Source: Galileo's Leaning Tower of Pisa experiment.
The hammer and the feather (Apollo 15, 2 August 1971)
The hammer and the feather (Apollo 15, 2 August 1971). David Scott dropped a 1.32 kg aluminium hammer and a falcon feather on the Moon: "Mr. Galileo was correct in his findings." Source: NASA NSSDC: Apollo 15 hammer–feather drop.
Numbers used:
Numbers used: skydiver terminal velocity about 55 m/s (Terminal velocity); UK Highway Code typical stopping distances (worked example); the step-by-step drag model is illustrative.
Worked example: why braking distance quadruples
Watch the worked example
The problem
Problem. The UK Highway Code's typical stopping distances (dry road) are thinking + braking: 20 mph 6 + 6 m; 30 mph 9 + 14 m; 40 mph 12 + 24 m; 50 mph 15 + 38 m; 60 mph 18 + 55 m; 70 mph 21 + 75 m. Why does doubling the speed double the thinking distance but roughly quadruple the braking distance?
Solution
- Convert: 1 mph ≈ 0.447 m/s, so 30 mph ≈ 13.4 m/s.
- Thinking distance: the car keeps its speed for the reaction time (about 0.67 s): \(s = ut = 13.4 \times 0.67 \approx 9\) m. So thinking distance \(\propto u\): 18 m at 60 mph. ✓
- Braking distance: with constant deceleration \(a\) to rest, \(v^2 = u^2 + 2as\) with \(v = 0\) gives \(s = \dfrac{u^2}{2a}\), so braking distance \(\propto u^2\).
Solution
- The deceleration assumed: \(a = \dfrac{u^2}{2s} = \dfrac{13.4^2}{2 \times 14} \approx 6.4\ \text{m/s}^2\), about two-thirds of \(g\).
- Check the whole table: with that one value, \(u^2/2a\) gives 6, 14, 25, 39, 56 and 76 m: within about a metre of every figure.
- Pictures: on a velocity–time graph, braking from \(2u\) with the same slope makes a triangle twice as tall and twice as wide: four times the area. And kinetic energy \(\propto v^2\): four times the energy to remove.
Solution
- Checks: units \((\text{m/s})^2/(\text{m/s}^2) = \text{m}\); \(u \to 0\) gives \(s \to 0\). On wet roads (Highway Code rule 227) stopping distances are at least double.
Practice
★ Warm-up
-
A bus travels 600 m along a straight road in 50 s, then returns 200 m in 20 s. Find its average velocity for the whole trip, in metres per second. Then find its average speed and say why the two differ.
Hint
Average velocity uses the net displacement; average speed uses the total distance walked. Both divide by the total time.
Problem 2 (★ Warm-up)
-
A train speeds up uniformly from rest to 25 m/s in 50 s. Find its acceleration, and then how far it travels, in metres.
Hint
Find the acceleration from the change in velocity over the time, then the distance from the area under the velocity–time graph.
Problem 3 (★ Warm-up)
-
A stone is dropped from rest from a 20 m cliff. Ignoring air resistance, how long does it take to fall, in seconds? Then find how fast it is going at the bottom.
Hint
It starts from rest, so use \(s = \tfrac12 g t^2\) for the time, then \(v = gt\) for the speed.
Problem 4 (★ Warm-up)
-
A car moving at +15 m/s brakes with an acceleration of −3 m/s². Is it speeding up or slowing down? Then find how long, in seconds, until it stops.
★★ Standard
-
Two-stage journey. A cyclist speeds up from rest to 12 m/s in 4 s, rides at 12 m/s for 10 s, then brakes uniformly to rest in 3 s. Sketch the velocity–time graph, find the braking acceleration, and find the total distance, in metres.
Hint
Split the graph into a rising line, a flat line and a falling line. The braking acceleration is the slope of the last one; the distance is the total area.
Problem 6 (★★ Standard)
-
A ball is thrown straight up at 20 m/s. (a) How high does it rise, in metres? (b) How long until it returns to the thrower's hand? (c) What is its acceleration at the top?
Hint
Take up as positive, so \(a = -9.8\ \text{m/s}^2\). At the top the velocity is zero. The return trip takes as long as the climb.
Problem 7 (★★ Standard)
-
From Bolt's splits, he passed 40 m at 4.64 s and 60 m at 6.29 s. What was his average speed over that 20 m, in m/s?
Problem 8 (★★ Standard)
-
A car brakes at 6.4 m/s² after a reaction time of 0.67 s. Find the total stopping distance from 100 km/h, in metres. Then find it from 50 km/h, and the factor by which it grows.
Hint
Thinking distance is speed times reaction time. Braking distance is \(u^2/2a\). Convert km/h to m/s first (divide by 3.6).
Problem 9 (★★ Standard)
-
Dropped from 2.0 m, how long does an object take to land on the Moon (\(g = 1.62\ \text{m/s}^2\)), in seconds? How long on Earth, without air?
Hint
Dropped from rest means \(s = \tfrac12 g t^2\), so \(t = \sqrt{2s/g}\). Only \(g\) changes between the two worlds.
Problem 10 (★★ Standard)
-
Overtaking room. A car speeds up from 10 m/s to 30 m/s while covering 150 m. Find its acceleration, in metres per second squared, assuming it is steady.
Hint
You know \(u\), \(v\) and \(s\), and you neither know nor need \(t\). Choose the equation that leaves \(t\) out.
Problem 11 (★★ Standard)
-
The rocket sled. John Paul Stapp's sled was stopped from 283 m/s in about 1.4 s. Find the average deceleration, in units of \(g\) (\(g = 9.8\ \text{m/s}^2\)).
Hint
Divide the change in velocity by the time to get the acceleration in m/s², then divide by 9.8.
★★★ Stretch
-
Spreadsheet: a falling skydiver. Use the model \(a = 9.8\,(1 - (v/55)^2)\) m/s². Starting from rest, build a table with columns \(t\), \(v\), \(a\), \(x\), using steps \(\Delta t = 1\) s: \(v_\text{new} = v + a\,\Delta t\), \(x_\text{new} = x + v\,\Delta t\). Find \(v\) after 6 s. Then repeat with \(\Delta t = 0.5\) s and 0.1 s. What do you notice?
Hint
In a spreadsheet, each row refers to the row above: for example
B3 = B2 + C2*$H$1, where H1 holds Δt.
Problem 13 (★★★ Stretch)
-
Two cars. Car A passes a junction at a steady 20 m/s. At that moment car B starts from rest at the junction and accelerates at 2.5 m/s² in the same direction. After how many seconds does B catch A? Then find where, and how fast B is going then.
Hint
Write each car's position as a function of time and set them equal. Discard the solution at \(t = 0\).
Problem 14 (★★★ Stretch)
-
A well. You drop a stone into a well and hear the splash 3.0 s later. Sound travels at 340 m/s. Estimate the depth, in metres, allowing for the time the sound takes to climb back. By how much does ignoring the sound's travel time overestimate it?
Hint
The 3.0 s is the fall time plus the time for sound to come up. Try a fall time a little under 3 s and adjust.
Check yourself
Answer these out loud, from memory. Then try again in a few days.
Check yourself
- What is a reference frame, and why must motion be described relative to one?
Check yourself
- How do position, displacement, and distance traveled differ?
Check yourself
- How do average speed, average velocity, and instantaneous velocity differ?
Check yourself
- What is acceleration, and how can an object accelerate while slowing down?
Check yourself
- How do position–time, velocity–time, and acceleration–time graphs relate?
Check yourself
- How can slopes and areas be used to reconstruct an object's motion?
Check yourself
- How are the constant-acceleration equations derived and applied?
Check yourself
- How can changing acceleration be understood through small time steps before learning calculus?
Check yourself
- What is free fall, and when is it reasonable to neglect air resistance?
Check yourself
- How do initial conditions determine the motion predicted by a model?
Summary
Summary
KEEP THE THREAD GOING
Next: Angles and radiansContinue when you’re ready, or return to any question above.
Your results for each stage appear here when scripting is on. Nothing is graded and nothing is sent anywhere.
Further learning
Khan Academy (found in Khan Academy's search index on 2026-10-05; Khan Academy blocks automated link checking, so tell us if one has moved):
- What is velocity? (article)
- Calculating average velocity or speed (video)
- Instantaneous speed and velocity (video)
- Learn and try: Acceleration vs. time graphs (article)
- Why distance is area under velocity-time line (video)
- Average velocity for constant acceleration (video)
- The kinematic equations (article)
- Deriving displacement as a function of time, acceleration, and initial velocity (video)
Free textbook: OpenStax, University Physics Volume 1, chapter 3, Motion Along a Straight Line (checked 2026-10-05): 3.1 Position, Displacement, and Average Velocity · 3.2 Instantaneous Velocity and Speed · 3.3 Average and Instantaneous Acceleration · 3.4 Motion with Constant Acceleration · 3.5 Free Fall
Simulation: PhET: The Moving Man: set the position, velocity or acceleration and watch all three graphs together.
Watch the original: NASA NSSDC: the Apollo 15 hammer–feather drop (with video).
Next: M3a · Angles and radians · Progress
